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Showing posts with label Game Art: Beyond Pac-Man 2008. Show all posts
Showing posts with label Game Art: Beyond Pac-Man 2008. Show all posts

Friday, December 31, 2010

The Duchess: Phase 4






Finally we combined the normal maps from Zbrush with diffuse and spec maps to make the final product. This class was awesome.

The Duchess: Phase 3





Then we got to sculpt in Zbrush! So much fun.

The Duchess: Phase 2



So after the concept stage we made our 3D model. First model I've ever made and full of very strange geometry choices. But a great learning experience.

The Duchess: Phase 1


So there was this really super awesome class I took before I left MICA two years ago called Game Art: Beyond Pac-Man. The idea was to take a character from concept to normal mapped low-poly model in the span of a summer class. I picked this character called The Duchess. She leads a rebellion known as the Red Victory to take power back from the usurpers of King Arcturus. Her weapon is a combination of technology and alchemy. She likes big feathers.