Quick painting of a steampunk assasin. Wanted to work out of my comfort zone a bit.
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Showing posts with label Concept Art. Show all posts
Showing posts with label Concept Art. Show all posts
Wednesday, May 1, 2013
Friday, February 22, 2013
Blackbird In Full Swing
Hey so here is a more rendered version of my Blackbird character. He was cursed when he was a boy so that every human life he takes becomes a tattoo of a blackbird on his skin. More of his story to come.
Wednesday, December 12, 2012
Tuesday, November 27, 2012
Gaolers Comic
Hey so here is some character faces for a comic I'm working on for fun. Old west people like to bite hay and twigs and stuff right?
Project "Idol"
Another building study for Project "Idol". Isometric grids are evil, but drawing little houses is not.
Tuesday, September 11, 2012
Sketching and Practicing
I've been trying to practice my environmental drawings by doing some architecture studies. The ram and the female face studies are just for funzies.
Wednesday, May 16, 2012
Roger 3D Model
So I also modeled Roger. Every time I model I learn more things so while this model isn't everything I wanted it to be, it also was a great learning experience.
A Few More Things....
Final Character Lineup
This is a splinter design. He is the "possessed" version of the Little Defender.
Tuesday, May 1, 2012
Saturday, April 28, 2012
Wednesday, April 25, 2012
Monday, April 16, 2012
Final Illustration of Senior Year!
My final piece of senior year. I still have one more character design to finish though. This is Roger's safe place. Also, his save point. Surrounded by kings, idols of his latent ideal self.
Thursday, March 22, 2012
Tangent Streets
New Environment! This one I polished more. These are the Tangent Streets, an area Roger goes to after the Gardens of Calm but before the Land of Fear. It's a city made up of nothing but doors. Some lead to rooms, others lead to other doors, some lead nowhere. I also needed a piece without fall colors in my portfolio.
Father and Brother Characters

So I decided that the family characters were all going to have some sort of green and gold on them to identify them as characters that are connected. The brother character above is met when Roger gets to The Land of Fear up in the sky which eventually turns into the Hope Islands. His bow is made of heart-string which he eventually gives Roger to upgrade his weapon. The father character acts as a guide through the Maze of Anxiety which turns into the Gardens of Calm. He gives Roger his shepherds staff once it is repaired.
Materials and Weapons Sheet

More stuff! Above is a materials sheet that juxtaposes the look and feel of Roger's mind when it's all happy vs when it's all...not. The bottom dishes are full of what the enemies (splinters) are made of and what the friendly AI (little things) are made of. The bottom piece is a layout of the designs for Roger's censer weapon including his final weapon (the red one). Enjoy!
Quick Environments

So one of the projects for the second semester that I wanted to work on were quick environment sketches. Each of these took me about 4-5 hours which may sound like a lot, but that is really good for me. They aren't worked up to polish but that's okay. I wanted to see what I could accomplish in that amount of time in terms of lighting info, mood, and space. The top one is Roger in the Want Marshes at the bottom level of the inside out tower. The bottom pic is of a later area called the Hope Islands where Roger's mind is way up in the sky.
Mother Final
Tuesday, November 15, 2011
Mother Thumbs
Thursday, November 10, 2011
Roger's Other and Interior Tower Fight
So above is an interior of the tower's ring structure and Roger is fighting an Other enemy with the help of the Protector type NPC. And Below is the thumbs and "final" of the main antagonist: Roger's Other. After a few critiques I have a lot more work to do on him, but the bulk of his character is complete.
Thursday, October 20, 2011
Approaching the Tower of Ascension
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